Innovation in project management education – let’s get serious!
More educators use serious games (e.g., games where the primary objective is learning rather than enjoyment) to enhance learning due to benefits such as improved understanding and engagement. However, using serious games within project management education is not well understood.
The aim of this research, done at Bond University (first university to use SimulTrain® in Australia) is to investigate project management serious games in higher education: i) determine the extent of gamification in PMI-accredited project management programs, and ii) survey university students about their experiences playing project management serious games.
Read the full research paper here.